qertmoms.blogg.se

Disco elysium switch review
Disco elysium switch review






disco elysium switch review

It is above all a question of proposing a lore, whether textual or visual, immersing the player in a new and disconcerting experience, with a masterful game design based not only on choices, but also on outcomes depending on rolls of dice with probabilities set by the context and the characteristics mounted by the player. He will be able to try all the proposed answers in the dialogues, ask nearby characters, listen to his inner voices, the solution will come to his mind without it requiring real reflection.īecause the very essence of Disco Elysium, which assumes its influence of illustrious RPGs à la Planescape Torment, is not there. The reason is that the game refuses to block the user anywhere in the game. However, as far as the survey itself is concerned, its evolution remains rather the same. It is however by multiplying the adventures that one realizes the madness that is the game, and its multiple paths. Even if the paths are numerous, the textual choices still mark out the adventure, which is restricted by a script whose branches tie and untie to always follow a central narrative plot. This does not mean that Disco goes all over the place and that the freedom of action is total. Thus, the dialogues, the behavior of the other characters, the general tone, everything is found modified according to the session. With the multitude of characteristics and personality traits offered at the start of the game, as well as the different choices selected during the game or the points awarded, it is the whole of the experience read and played which is found to be totally different from one part to another. If the comparison holds up, it only seems partial, as the video game dimension is still very decisive. With its gameplay and storytelling built entirely around text, Disco Elysium is often perceived as a kind of interactive book, mixed with paper role-playing game mechanics, with its games of dice and skill points gained or lost. But be careful, placing too much trust in these majority talents in the avatar’s personality can also lead him to undesired and sometimes far too extreme decisions and contexts. In addition, the dice rolls are also dependent on these skills, the chances of success of the challenges being dependent on the points granted to the abilities necessary for the success of the current quest. The more the hero is logical, empathetic, the more the voices will give him relevant advice. These skills are in fact the key to the dialogues, also evolving according to the inner voices which exchange between them and personify the skills, the stronger ones having the most weight in the discussions in the noggin of the avatar.

DISCO ELYSIUM SWITCH REVIEW FREE

Will the desired character be stronger, more sociable, more reckless? The player is free to shape his avatar as he sees fit. But not just any character, since it is carefully built by the player from various archetypes, and its skill points are distributed, of its fact, among the 24 characteristics classified into four major categories.

disco elysium switch review

Yes, Disco Elysium plays the amnesic character card for us. But he is also accompanied by a multitude of voices in his head, advising him in his choices and his actions, in the middle of a neighborhood occupied by well-affected drug addicts, grumbling dockers on strike, more or less benevolent characters, and a setting with interactions that are sometimes relevant, sometimes totally useless. The story then begins in this gloomy district of Martinaise, in the town of Rechavol, in the company of the phlegmatic Kim Kitsuragi, seeming accustomed and tired of the escapades of the protagonist. The employees of the establishment have clearly not forgotten… Here he is embarked on a double quest, both police and personal, since in addition to waking up like a poo in the middle of a room with questionable hygiene, it turns out that this alleged investigator has screwed up a monumental Zbeul in this hotel the day before, without knowing why. He is immediately overtaken by the reality of an investigation concerning a corpse, discovered hanging in the backyard of the hotel in which he is. Total blackout for this man who comes out of unconsciousness, in hangover mode and white powder, with no clear memory of his identity and his experience. Only a text is displayed on the right, read by a weird reptilian voice, until the main character appears collapsed on the ground, half naked, waking up from what looks like a huge binge.








Disco elysium switch review